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  1. allitersonance

    Lilypad Vs allitersonance

    Let's just chill until you wake up. When and if you're awake: First or second actions, if Yami can't be seen and/or is underground, earthquake. If you do see Yami, venoshock. On the third action, bulldoze if the sub is gone and make your own large substitute otherwise. Chill / Earthquake /...
  2. allitersonance

    Lilypad Vs allitersonance

    The poochyena's commands were to chill if Juliette is awake, so he wouldn't actually chill for not having any other options. If you decide Juliette doesn't chill during her sleeping action (which is more correct given command wording, though this is a situation where technically you do either)...
  3. allitersonance

    Lilypad Vs allitersonance

    I actually wouldn't mind seeing you in more test battles, Lilypad. You bring up a lot of interesting situations. Noctowl, I think you forgot to fix the thing you mentioned. Usually it's expected when you acknowledge something has to be fixed, that it'll be fixed promptly; unless you expect a...
  4. allitersonance

    Lilypad Vs allitersonance

    Since I was supposed to be at 66% health at the end of last round due to burn damage, it should be 64% now. I attacked last, last round, so I'll be attacking first this round after Lilypad sends out.
  5. allitersonance

    Lilypad Vs allitersonance

    Looks good now. You forgot the burn damage though, so I should have 66% final health. Normally the calculations are simple, and it's just keeping track of the changes to health and energy that might cause difficulty, so try not to forget. I also mentioned that venoshock on poison is 130 base...
  6. allitersonance

    Lilypad Vs allitersonance

    I'm guessing the second /100 is to convert base power to base damage; it should be dividing by ten. You ended up dividing by ten correctly for the first one but not the second. So an eruption used with 12% health will have 18 base power, or 1.8% base damage. Cynderella should be regarded as...
  7. allitersonance

    Lilypad Vs allitersonance

    Okay there's a reason I asked you to make a post with eruption calculations - I don't get notified when you edit or anything and you haven't pinged me either. Also, it gets eaten when you edit it. I'm not actually sure where you got those calculations any more, actually. The calculation for...
  8. allitersonance

    Lilypad Vs allitersonance

    Uh... right, looks like you edited but not with what I was looking for. The in-depth calculation part was using your original base power so I could compare the process and show what results you should have gotten with that base power, but as I've mentioned, that's not what the base power should...
  9. allitersonance

    Lilypad Vs allitersonance

    That isn't a justification for something as fundamental as base power calculation. You can use it for things like flavour, or how to interpret commands and how moves work and interact, but not for a fundamental part of the math. "I thought it would make sense" is fine if you decide, when I...
  10. allitersonance

    Lilypad Vs allitersonance

    Where did you get that calculation for the base power from? That was one point I expected to see you ask questions on. It's not in the database but it's not the type of thing you'd expect the referee to just make up - base power for all other moves are standardised, after all. Damage and energy...
  11. allitersonance

    Lilypad Vs allitersonance

    Now for stuff I don't expect to matter as much to Lilypad's commands. In your "calculations" thing, you had earthquake ready to cause 14% damage... technically it's ref's discretion, but at that time you basically reffed earthquake in the usual way, just stomping on the ground and the earth...
  12. allitersonance

    Lilypad Vs allitersonance

    Yes, because it did not have to block any attacks.
  13. allitersonance

    Lilypad Vs allitersonance

    I gave the command "Chill if your move won't hit (because protect, etc)," which absolutely would be triggered by detect (as well as things like dig if Juliette was using venoshock or something). Commands are allowed to be that broad, and would work as long as the opponent is doing something the...
  14. allitersonance

    Lilypad Vs allitersonance

    ...I originally had a thing you were supposed to respond to in my first post which is why I posted without commands, but I removed it because pop quizzes are mean. I guess that means I should go ahead and command then. Anyway, your description is a bit better now. Try to keep up at least this...
  15. allitersonance

    Lilypad Vs allitersonance

    Burn damage is 3%/round over three actions, but Juliette was only burned for one action. She loses 1% health from the burn this round. Toxic doing 1% now is fine since damage doesn't go below 1% though. I forgot to mention last round, but rest healing 11% health should've cost 6% energy -...
  16. allitersonance

    Lilypad Vs allitersonance

    It's amusing that sleep talk only called moves that Cynderella managed to use within the first three actions, but just in case, despite what I've been pushing for, it doesn't work like that yet. Any move in the movepool is up for grabs. Sleep talk (and metronome and assist, basically moves that...
  17. allitersonance

    Lilypad Vs allitersonance

    Ah, no, that's not how it works. The amount of health you had when you used the move rest is what is used to calculate how much you heal, but the healing and energy cost are spread over three actions. So if you had 89 health when you used rest, you'd heal 11 health spread out over three actions...
  18. allitersonance

    Lilypad Vs allitersonance

    No, 40% taken off is correct, my brain just had a circuit flipped wrong. Anyway, I also wanted to know how you were doing rest, but in any case, generally it's that 1/3 of the total health to be regained is healed over each action, rather than all at once; some refs choose to heal the whole...
  19. allitersonance

    Lilypad Vs allitersonance

    I'll give more in-depth critique when it's my turn to post commands, but for now, in a test battle you should always be showing the damage and energy associated with each action. When a pokemon's damage taken would have exceeded the damage cap, this is always indicated, e.g. "Health: 60%...
  20. allitersonance

    Lilypad Vs allitersonance

    ±10 points of speed is standard for every stage, some refs do ±15 to make speed stages more impactful. Rain dance destroys clones, yes - the principle is that, if anything either damages or hits only the user, all clones are destroyed, and if anything goes through a clone, that clone is...
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